Difference between revisions of "Sui Tien Yuen"
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==Sui Tien Yuen == | ==Sui Tien Yuen == | ||
− | [[File:sui.jpg]] | + | [[File:sui.jpg|right]] |
Caste: [[Zenith]]. <br /> | Caste: [[Zenith]]. <br /> | ||
Line 11: | Line 11: | ||
Head of [[The Crashing Fountain]] Martial Arts Academy. | Head of [[The Crashing Fountain]] Martial Arts Academy. | ||
+ | |||
+ | Husband of [[Thrice Gilded Artena]]. | ||
+ | |||
+ | [[The Book of Master Sui|A Treatise on Philosophy]] (Explaining Intimacies). | ||
===Atributes=== | ===Atributes=== | ||
Line 28: | Line 32: | ||
Integrity: 5 | Integrity: 5 | ||
Performance: 3 | Performance: 3 | ||
− | Presence: | + | Presence: 4 |
Resistance (supernal): 5 (Poisons) | Resistance (supernal): 5 (Poisons) | ||
Survival: 3 (Desert) | Survival: 3 (Desert) | ||
Line 34: | Line 38: | ||
===Favoured Abilities:=== | ===Favoured Abilities:=== | ||
Brawl/Martial Arts: 1/5 (Unarmed) | Brawl/Martial Arts: 1/5 (Unarmed) | ||
− | Lore: | + | Lore: 3 (Theology) |
− | Awareness: | + | Awareness: 4 |
Athletics: 4 | Athletics: 4 | ||
− | Stealth: | + | Stealth: 3 |
===Non-Favoured Abilities=== | ===Non-Favoured Abilities=== | ||
Linguistics: 1. | Linguistics: 1. | ||
− | Socialize: | + | Socialize: 3. |
− | Investigation: 1. | + | Investigation: 3. |
+ | War 5. | ||
+ | Craft (Jewellery) 1. | ||
+ | Bureaucracy 1. | ||
+ | Archery 2. | ||
+ | Occult 1. | ||
+ | Medicine 1. | ||
− | Willpower: | + | Willpower: 8 |
===Merits:=== | ===Merits:=== | ||
− | Martial Artist (4) <br /> | + | Martial Artist - Tiger (4) <br /> |
+ | Martial Artist - Crane (2) <br /> | ||
Cult (2) (Crashing Fountain Theological College) <br /> | Cult (2) (Crashing Fountain Theological College) <br /> | ||
Command (2) (Crashing Fountain Martial Arts Academy) <br /> | Command (2) (Crashing Fountain Martial Arts Academy) <br /> | ||
Retainer (2) (Wei Liold, High Priest at Crashing Fountain) <br /> | Retainer (2) (Wei Liold, High Priest at Crashing Fountain) <br /> | ||
− | Resources ( | + | Resources (2) (Salary drawn from Academy/College fees, donations. may also represent some level of 'good will' from local businesses) <br /> |
Allies (1) Kif Warriors <br /> | Allies (1) Kif Warriors <br /> | ||
+ | Allies (1) Kif populace<br /> | ||
Allies (1) Kinsai <br /> | Allies (1) Kinsai <br /> | ||
Line 67: | Line 79: | ||
Ox-Body Technique <br /> | Ox-Body Technique <br /> | ||
Body-Mending Meditation. <br /> | Body-Mending Meditation. <br /> | ||
+ | Essence-Gathering Temper<br /> | ||
====Tiger Style:==== | ====Tiger Style:==== | ||
Crimson Leaping Cat Technique <br /> | Crimson Leaping Cat Technique <br /> | ||
Striking Fury Claws <br /> | Striking Fury Claws <br /> | ||
Tiger Form <br /> | Tiger Form <br /> | ||
+ | Celestial Tiger Hide<br /> | ||
+ | Raging Tiger Pounce<br /> | ||
+ | Stalking Cat Meditation<br /> | ||
+ | Iron Claw Grip<br /> | ||
+ | Prey-Maiming Frenzy<br /> | ||
+ | Leap From Cloaking Shadows<br /> | ||
+ | Spine-Shattering Bite<br /> | ||
+ | Angry Predator Frenzy<br /> | ||
+ | ====Crane Style==== | ||
+ | Empowering Justice Redirection<br /> | ||
+ | Fluttering Cry of Warning<br /> | ||
+ | Crane Form<br /> | ||
+ | Humbling Enlightenment Commentary<br /> | ||
+ | |||
====Survival==== | ====Survival==== | ||
Hardship-Surviving Mendicant Spirit <br /> | Hardship-Surviving Mendicant Spirit <br /> | ||
Line 76: | Line 103: | ||
Enduring Mental Toughness <br /> | Enduring Mental Toughness <br /> | ||
Integrity Protecting Prana <br /> | Integrity Protecting Prana <br /> | ||
+ | Sun-King Radiance<br /> | ||
====Performance==== | ====Performance==== | ||
Masterful Performance Exercise <br /> | Masterful Performance Exercise <br /> | ||
+ | Impassioned Orator Technique<br /> | ||
+ | Fury Inciting Speech<br /> | ||
+ | Dogmatic Contagion Discipline<br /> | ||
+ | |||
====Athletics==== | ====Athletics==== | ||
Monkey Leap Technique <br /> | Monkey Leap Technique <br /> | ||
Lightning Speed <br /> | Lightning Speed <br /> | ||
====Awareness==== | ====Awareness==== | ||
− | Sensory Acuity Prana | + | Sensory Acuity Prana <br /> |
+ | Surprise Anticipation Method<br /> | ||
+ | Keen Hearing/Touch<br /> | ||
+ | Keen Taste/Smell<br /> | ||
+ | Awakening Eye<br /> | ||
====Presence==== | ====Presence==== | ||
Harmonious Presence Meditation <br /> | Harmonious Presence Meditation <br /> | ||
+ | Tiger's Dread Symmetry<br /> | ||
+ | Majestic Radiant Presence<br /> | ||
+ | ====Socialize==== | ||
+ | Mastery Of Small Manners <br /> | ||
+ | ====Stealth==== | ||
+ | Perfect Shadow Stillness<br /> | ||
+ | Easily Overlooked Presence Method<br /> | ||
+ | ====War==== | ||
+ | War God Descendant<br /> | ||
+ | League of Iron Preparation<br /> | ||
+ | Tiger Warrior Training Technique<br /> | ||
+ | ====Archery==== | ||
+ | Wise Arrow<br /> | ||
+ | ====Occult==== | ||
+ | Spirit-Detecting Glance<br /> | ||
+ | ===Investigation=== | ||
+ | Watchman's Infallible Eye<br /> | ||
===Intimacies=== | ===Intimacies=== | ||
− | Defining Principle: Tough Love/No Pain=No Gain (catchphrase "It's Character-Building!") | + | * '''Defining Principle''': Tough Love/No Pain=No Gain (catchphrase "It's Character-Building!") |
− | Major | + | * Major Principle: Demons and Fae are not to be trusted. (And by extension, neither are people who will consort with them) |
− | + | * Major Principle: Democracy Doesn't Work! | |
− | + | * Major Principle: As you sow, so shall you reap | |
− | Major Tie: The Crashing Fountain (Pride) | + | * Major Principle: The People are Creation. Take care of them. |
− | Major Tie: The City of Soba. (Affection) | + | * Minor Principle: Kill the Dead |
− | + | * Minor Principle: Children are to be indulged. | |
− | + | * Minor Principle: Straight-talking is preferable to weasel-words. | |
− | Minor Tie: The | + | |
+ | * Major Tie: The Unconquered Sun (Love) | ||
+ | * Major Tie: The Crashing Fountain (Pride) (Inlcuding Wei Liold and Kinsai) | ||
+ | * Major Tie: The City of [[Soba]]. (Affection) | ||
+ | * Major Tie: Our Solar Circle. | ||
+ | * Major Tie: [[Thrice Gilded Artena]] and our offspring. (Duty) | ||
+ | * Major Tie: [[Princess]] (Duty of Care) | ||
+ | * Major Tie: [[The Righteous Lady]] (Respect) | ||
+ | * Minor Tie: [[Cynis Allegra]] (Overlapping Goals) <- Not sure how to phrase. She seems to want good things for Soba, and as DragonBlood Dynasts go, hasn't tried to kill me yet. | ||
+ | * Minor Tie: [[Master Hanson]] (Professional Respect/Rivalry) | ||
+ | |||
+ | ===Resources=== | ||
+ | * The New Alodian Tigers - Size 4 battle group. Legion of Iron, Tiger Warriors (plus Demon-Fighting Principle). Perfect Morale. Garrisoning the ruins of Eadems. | ||
+ | * The Crashing Fountain - Size 3 battle group. Legion of Iron. Tiger Warriors. Trained by Kif in horse-archery. | ||
+ | * Vigilant Thunder - Size 3 battle group. Mysterious hybrid dojo. | ||
+ | * Mountain's Burden - Greater Hearthstone of Earth. When placed into a Hearthstone Socket (usually requiring a Grapple Gambit), the item so socketed becomes as heavy as a mountain. Weapons fall from their wielder's hands. Armour drags the wearer to the ground etc. | ||
+ | * Blessing of The God Of Lubrication - Enemies Grapple Control rolls are penalised by <Essence> | ||
+ | * The Refugees of Soba (count as Means for some Projects. See: http://www.themutepoint.com/rpg/viewtopic.php?p=33617#33617 ) | ||
+ | * Cloak of the Archon - Silken Shirt. +3 Soak. When Presence is appropriate, adds PRE extra Soak. Investigation is favoured. | ||
+ | * Mystical tattoos. | ||
− | === | + | ===Oaths=== |
− | + | Help [[Bountiful Fox]] to destroy Tartarus. Speed his work. Do not delay him. (Assumed to be concluded, with the destruction of the City) | |
===Combat Stats:=== | ===Combat Stats:=== | ||
Line 105: | Line 177: | ||
Unarmed - Bashing, Brawl, Natural | Unarmed - Bashing, Brawl, Natural | ||
− | Join Battle Pool: WITS 4 + AWE | + | Join Battle Pool: WITS 4 + AWE 4 = 8 (+3 Auto) |
Parry Base MA: (DEX 4 + MA 5) / 2 = 5 <br /> | Parry Base MA: (DEX 4 + MA 5) / 2 = 5 <br /> | ||
Parry Unarmed: ((DEX 4 + MA 5 + SPEC 1) / 2) = 5 <br /> | Parry Unarmed: ((DEX 4 + MA 5 + SPEC 1) / 2) = 5 <br /> | ||
Evade: (DEX 4 + DOD 0) / 2 = 2 <br /> | Evade: (DEX 4 + DOD 0) / 2 = 2 <br /> | ||
− | Natural Soak: 5 (Diamond Body Prana adds (STA 5 + RES 5) roll + 3 Auto) <br /> | + | Natural Soak: 5 <br /> |
+ | (Diamond Body Prana adds (STA 5 + RES 5) roll + 3 Auto) <br /> | ||
+ | (Celestial Tiger Hide adds (STR))<br /> | ||
Withering Attack MA Base: DEX 4 + MA 5 = 9 <br /> | Withering Attack MA Base: DEX 4 + MA 5 = 9 <br /> | ||
− | Unarmed (Light): Base + 4 AC +1 SPEC = | + | Unarmed (Light): Base + 4 AC +1 SPEC = 14 <br /> |
Unarmed (Light) Base Damage: STR 4 + DA 7 = 11 <br /> | Unarmed (Light) Base Damage: STR 4 + DA 7 = 11 <br /> | ||
Line 122: | Line 196: | ||
===Social stats:=== | ===Social stats:=== | ||
− | Guile: (MAN 2 + SOC | + | Guile: (MAN 2 + SOC 3) / 2 = 3 <br /> |
Resolve: (WIT 4 + INT 5) / 2 = 5<br /> | Resolve: (WIT 4 + INT 5) / 2 = 5<br /> | ||
[[Category: Character Sheet]] | [[Category: Character Sheet]] |
Latest revision as of 20:44, 6 December 2016
Contents
Sui Tien Yuen
Caste: Zenith.
Concept: Resilient Martial Arts Master.
Head of The Crashing Fountain Martial Arts Academy.
Husband of Thrice Gilded Artena.
A Treatise on Philosophy (Explaining Intimacies).
Atributes
Strength: 4 Dexterity: 4 Stamina: 5
Charisma: 3 Manipulation: 2 Appearance: 2
Perception: 3 Intelligence: 2 Wits: 4
Caste Abilities:
Integrity: 5 Performance: 3 Presence: 4 Resistance (supernal): 5 (Poisons) Survival: 3 (Desert)
Favoured Abilities:
Brawl/Martial Arts: 1/5 (Unarmed) Lore: 3 (Theology) Awareness: 4 Athletics: 4 Stealth: 3
Non-Favoured Abilities
Linguistics: 1. Socialize: 3. Investigation: 3. War 5. Craft (Jewellery) 1. Bureaucracy 1. Archery 2. Occult 1. Medicine 1.
Willpower: 8
Merits:
Martial Artist - Tiger (4)
Martial Artist - Crane (2)
Cult (2) (Crashing Fountain Theological College)
Command (2) (Crashing Fountain Martial Arts Academy)
Retainer (2) (Wei Liold, High Priest at Crashing Fountain)
Resources (2) (Salary drawn from Academy/College fees, donations. may also represent some level of 'good will' from local businesses)
Allies (1) Kif Warriors
Allies (1) Kif populace
Allies (1) Kinsai
Charms:
Resistance Tree 1:
Durability of Oak Meditation
Spirit Strengthens the Skin
Iron Skin Concentration
Diamond-Body Prana
Iron Kettle Body
Adamant Skin Technique
Aegis of Invincible Might.
Resistance Tree 2:
Ox-Body Technique
Body-Mending Meditation.
Essence-Gathering Temper
Tiger Style:
Crimson Leaping Cat Technique
Striking Fury Claws
Tiger Form
Celestial Tiger Hide
Raging Tiger Pounce
Stalking Cat Meditation
Iron Claw Grip
Prey-Maiming Frenzy
Leap From Cloaking Shadows
Spine-Shattering Bite
Angry Predator Frenzy
Crane Style
Empowering Justice Redirection
Fluttering Cry of Warning
Crane Form
Humbling Enlightenment Commentary
Survival
Hardship-Surviving Mendicant Spirit
Integrity
Enduring Mental Toughness
Integrity Protecting Prana
Sun-King Radiance
Performance
Masterful Performance Exercise
Impassioned Orator Technique
Fury Inciting Speech
Dogmatic Contagion Discipline
Athletics
Monkey Leap Technique
Lightning Speed
Awareness
Sensory Acuity Prana
Surprise Anticipation Method
Keen Hearing/Touch
Keen Taste/Smell
Awakening Eye
Presence
Harmonious Presence Meditation
Tiger's Dread Symmetry
Majestic Radiant Presence
Socialize
Mastery Of Small Manners
Stealth
Perfect Shadow Stillness
Easily Overlooked Presence Method
War
War God Descendant
League of Iron Preparation
Tiger Warrior Training Technique
Archery
Wise Arrow
Occult
Spirit-Detecting Glance
Investigation
Watchman's Infallible Eye
Intimacies
- Defining Principle: Tough Love/No Pain=No Gain (catchphrase "It's Character-Building!")
- Major Principle: Demons and Fae are not to be trusted. (And by extension, neither are people who will consort with them)
- Major Principle: Democracy Doesn't Work!
- Major Principle: As you sow, so shall you reap
- Major Principle: The People are Creation. Take care of them.
- Minor Principle: Kill the Dead
- Minor Principle: Children are to be indulged.
- Minor Principle: Straight-talking is preferable to weasel-words.
- Major Tie: The Unconquered Sun (Love)
- Major Tie: The Crashing Fountain (Pride) (Inlcuding Wei Liold and Kinsai)
- Major Tie: The City of Soba. (Affection)
- Major Tie: Our Solar Circle.
- Major Tie: Thrice Gilded Artena and our offspring. (Duty)
- Major Tie: Princess (Duty of Care)
- Major Tie: The Righteous Lady (Respect)
- Minor Tie: Cynis Allegra (Overlapping Goals) <- Not sure how to phrase. She seems to want good things for Soba, and as DragonBlood Dynasts go, hasn't tried to kill me yet.
- Minor Tie: Master Hanson (Professional Respect/Rivalry)
Resources
- The New Alodian Tigers - Size 4 battle group. Legion of Iron, Tiger Warriors (plus Demon-Fighting Principle). Perfect Morale. Garrisoning the ruins of Eadems.
- The Crashing Fountain - Size 3 battle group. Legion of Iron. Tiger Warriors. Trained by Kif in horse-archery.
- Vigilant Thunder - Size 3 battle group. Mysterious hybrid dojo.
- Mountain's Burden - Greater Hearthstone of Earth. When placed into a Hearthstone Socket (usually requiring a Grapple Gambit), the item so socketed becomes as heavy as a mountain. Weapons fall from their wielder's hands. Armour drags the wearer to the ground etc.
- Blessing of The God Of Lubrication - Enemies Grapple Control rolls are penalised by <Essence>
- The Refugees of Soba (count as Means for some Projects. See: http://www.themutepoint.com/rpg/viewtopic.php?p=33617#33617 )
- Cloak of the Archon - Silken Shirt. +3 Soak. When Presence is appropriate, adds PRE extra Soak. Investigation is favoured.
- Mystical tattoos.
Oaths
Help Bountiful Fox to destroy Tartarus. Speed his work. Do not delay him. (Assumed to be concluded, with the destruction of the City)
Combat Stats:
Light Weapon (Unarmed): +4 AC +7 DA +0 DE 1 OV Unarmed - Bashing, Brawl, Natural
Join Battle Pool: WITS 4 + AWE 4 = 8 (+3 Auto)
Parry Base MA: (DEX 4 + MA 5) / 2 = 5
Parry Unarmed: ((DEX 4 + MA 5 + SPEC 1) / 2) = 5
Evade: (DEX 4 + DOD 0) / 2 = 2
Natural Soak: 5
(Diamond Body Prana adds (STA 5 + RES 5) roll + 3 Auto)
(Celestial Tiger Hide adds (STR))
Withering Attack MA Base: DEX 4 + MA 5 = 9
Unarmed (Light): Base + 4 AC +1 SPEC = 14
Unarmed (Light) Base Damage: STR 4 + DA 7 = 11
Decisive Attack MA: DEX 4 + MA 5 +1 SPEC = 10
Rush Pool: DEX 4 + ATH 4 = 8
Disengage Pool: DEX 4 + DOD 0 = 4
Social stats:
Guile: (MAN 2 + SOC 3) / 2 = 3
Resolve: (WIT 4 + INT 5) / 2 = 5