Difference between revisions of "Thunders Might"

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(Created page with "Blue Jade Grand Goremaul. An enormous block of blue jade mounted on a haft carved from the heart wood of a thousand year old blue pine hailing from the uttermost north. Th...")
 
 
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Frontloaded power: The Goremaul adds essence automatic damage successes against inanimate objects.  
 
Frontloaded power: The Goremaul adds essence automatic damage successes against inanimate objects.  
  
Evocations 3 (1,2,3): To be defined at attunement. The weapon is yet to wielded by a true champion and its ultimate potential is yet to be reached.
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Thunders Might has 2 Hearthstone Slots on either side of the Goremaul Head
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Evocation Essence 1. Storm Wind. 5m Supplemental. Adds Essence automatic successes to a rush.
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Evocation Essence 2. Thunder Blow. 5m Supplemental. When making a smashing attack the enemy is knocked back into medium range.
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Evocation Essence 3. Avalanche Attack. 5m reflexive. Once per scene.The character may launch a sudden pre-emptive decisive attack, acting first irrespective of where they are in the initiative order ( although this does not affect how many dice they roll on initiative damage). The character loses however many points of initiative they exceeded their own initiative by AFTER reset, once per combat.
  
 
[[Category:Artefact]]
 
[[Category:Artefact]]

Latest revision as of 22:21, 29 January 2016

Blue Jade Grand Goremaul.

An enormous block of blue jade mounted on a haft carved from the heart wood of a thousand year old blue pine hailing from the uttermost north.

The Weapon is 300 years old, having been crafted by the respected master Byorn Gortzna as a replacement foe a more ancient weapon lost to the waves of the Inner Sea.

Frontloaded power: The Goremaul adds essence automatic damage successes against inanimate objects.

Thunders Might has 2 Hearthstone Slots on either side of the Goremaul Head

Evocation Essence 1. Storm Wind. 5m Supplemental. Adds Essence automatic successes to a rush.

Evocation Essence 2. Thunder Blow. 5m Supplemental. When making a smashing attack the enemy is knocked back into medium range.

Evocation Essence 3. Avalanche Attack. 5m reflexive. Once per scene.The character may launch a sudden pre-emptive decisive attack, acting first irrespective of where they are in the initiative order ( although this does not affect how many dice they roll on initiative damage). The character loses however many points of initiative they exceeded their own initiative by AFTER reset, once per combat.