TechNo Prisoners


Death Angel

Death Angel

The Space Hulk Card Game

By Mad Dwarf

1-6 Players. 3 hours approx.

This is Alpha Squad to Base. We have multiple contacts. Classification: Tyranid. variant: Genestealer. They seem to have taken over the entire ship. We'll clear this area, and move towards their Hive-Centre.

This is Alpha Squad to Base. Encountering heavy resistance.

Alpha Squad to Base. Outnumbered on all sides. Gamma Squad is down. What are these things? They are resistant to our Blessed Bolters! The Holy Prometheum Cannon is effective, but running low on ammo! Falling back to a defensible position!

Base? Are you there? Shit, where's Brother Apone? Deitrich? They're coming out of the walls!

Base? Anyone? This is Battle-Brother Zael, Beta Squad. The Incinerator is empty. There's no-one left! Emperor Protect me! They're everywhere! The Strike Squad is gone! For the Emperor's Sake, blow this hulk out of the firmament! Do not send rescue squads! I repeat: No rescue ... they've found me ... I shall lay down my life for The Emperor. I shall protect that which is Worthy. I SHALL KNOW NO FEAR ....

[Transmission Ends]

And that was how the first few games of Death Angel went!